Saturday, December 13, 2014

Wraeclast Newbie Survival Guide

also on my Drive, and I want to delete it.

Whether you are in HC or SC, avoiding death is utmost important in POE. In HC, death means the end of all what you are trying to achieve - staying alive. In SC, it means 10% xp lost, which translates into many hours of playing time.

1. by SKILLS. or ESCAPE SKILLS.
- Shield Charge.
If using shield, this is an option. Can only go straight line.
- Leap Slam.
Can be used with many melee weapons. One of many favorite.
- Whirling Blades.
Same like Shield Charge, only go straight line. Need sword, claw or dagger.
- Lightning Warp.
slow. need support gems to make it better.
- Smoke Mines.
If you learn to use it. I dont like it.
- Run Speed.
get some, by passives, or on shoes. be mobile.
- Log Out.
Either to Character screen by pressing ESC button and out, or Alt+F4. Learn it. Use it.

2. by Distraction. or TOTEMS.
- any totem is good as distraction. for pure decoy there is Decoy Totem.
- zombies, spectres also can be a good distraction.
- animate guardian, weapons.
- conversion trap. can use with increase duration, and multitraps.
- one of old time favorite : Spell Totem + Summon Skeletons.

3. by Scouting.
- plant any totem ahead. or cast Summon Skeleton.

4. by LAYER of HP.
- Mind Over Matter. keystone or chest armor. using some mana for health.
- Energy Shield. use aura Discipline, or some ES gear.
- having high HP.

5. by PROTECTION / Mitigation
- Block. and Spell Block.
The best mitigation.
- Avoidance/Evasion.
very good to avoid a streak of hits, especially big hits. also good against crit hit.
coupled with Arrow Dodging keystone for very good protection against projectile attacks.
- Dodge. and Spell Dodge
comes with Acrobatics/Phase keystone, and some uniques.
- High Armor
very good against many small hits. only works on physical attacks.
- Arctic Armor.
need high mana regen. can coupled with high armor for more protection.
- Immortal Call.
use with cwdt. or cast manually. need EC for longer duration.
- Endurance Charge.
provide flat physical damage reduction and extra resist.

6. keeping safe DISTANCE.
- spell casters, bow/wand users can attack from safe distance (from melee enemies).
- can use totem and traps as well.
- use ESCAPE skills to keep distance.

7. use DEFENSIVE Skills(Gems).
- Cast When Damage Taken.
most popular auto defense. CWDT+EC+ID+IC.
- Molten Shell.
some extra armor. and damage.
- Auras.
Grace, Determination, Purities..
- Cast When Stunned.
not as reliable as cwdt, with the 50~% chance to proc. however could save your skin from those big hits that stun, or charging rhoas. I use with Frost Walls.
- Enduring Cry.
for getting Endurance Charges.
- Curses.
all Marks, Temporal Chains, Enfeeble,
- Blind
blind greatly reduce chance to be hit by physical attacks from enemies affected by it. you can use Blind gem/skill or get Blind from unique items.

8. use OFFENSIVE Skills.
- Glacial Hammer.
will chill and freeze enemies.
- Dominating Blow.
will convert defeated enemies into your ally.
- Heavy Strike.
will knock back and (maybe) stun enemies.
- whatever skills that incapacitate enemies.
Freeze, Stun, err what else?

9. RESISTANCES,
max it.

10. Reduce RISK

  • Ask higher level players to kill the boss for you.
  • bring appropriate resist item, normally rings, to swap on certain boss/quest. for example, against Hailrake dan Merveil you use Cold Resist rings to max your cold resist. against Lightning Strike dude in act 2 you max your lightning resist. etc.
  • upgrade your gear. normally when playing melee you want to upgrade your weapons so you kill faster.

No comments: