Thursday, December 27, 2018

POE : damage calculation. GOOD.



There are a few different types of scaling for your damage. I'll start out by showing you the (basic) damage formula:
(Flat damage × (i1 + i2 + i3 + ...) × m1 × m2 × m3 × ...) + (e1 + e2 + e3 + ...)
Where i represents increased damage, m represents more damage and e represents extra damage. The opposite of increased is reduced and the opposite of more is less - these are applied in the same way as their positive counterparts.
To start off with, you have your flat damage. Spells will have a flat, base damage value based on the level of the gem, while attacks will base their base damage on your weapon and then apply a multiplier to that. Other sources of flat damage include Abyss jewels (this league), Herald of Thunder / Ice, Wrath (for attacks only - it's a multiplier for lightning spells instead of flat damage), Anger, Added Lightning / Cold damage supports, etc. Notably, if a weapon says "Adds # - # [elemental] damage" then that is not applied to spells - it's a local mod that only applied to hits from that weapon (so attacks).
So your flat damage is the total of your spell gem damage / weapon DPS multiplied by attack multiplier (obviously attack-related stuff isn't relevant to you right now but it's good to know) plus all relevant sources of added damage. This is what is then scaled.
The first scaler is increased damage, and is what your question is about. Simply put, all sources of relevant increaseddamage are added together and then that number is multiplied by your flat damage. The relevant sources of increaseddamage will match with the tags on the skill you're using, so lightning spells will all scale with increased lightning damage, spell damage and elemental damage, along with any extra tags like area damage.
(A special case is Ball Lightning, which may or may not be relevant to you. It's tagged as Area of Effect but it doesn't scale with increased area damage. The area of effect is affected by increases to area of effect, though, and due to the nature of the skill its damage scales with the size of the area.)
What the increased damage specifically applies to doesn't matter, as long as it is relevant to your skill. 20% increased spell damage isn't worth any more or less than 20% increased lightning damage, for instance. However, 20% increased lightning damage will obviously affect lightning damage done by attacks, too, while spell damage won't.
Next up is more damage. Your damage is multiplied by each source of more damage separately, making it incredibly valuable. Usually the only source of more damage is support gems, which is why the more links you have on your skills the better. There are a few gems which apply more multiplier to skills that they're not linked to, which you'll often see in spell builds: Wrath, as mentioned, is a more multiplier for specifically lightning spells (with flat added lightning to attacks, as I mentioned earlier), and Arcane Surge, which is a durational buff that applies a more damage multiplier to all spells used, along with increasing you cast speed and mana regen. You'll often see Arcane Surge linked to Orb of Storms or Flame Dash as triggers; use one of those skills to trigger Arcane Surge and then your main skill will have a damage buff.
Then there's extra damage, which is applied after increased and more damage. This one is fairly self-explanatory: you take a percentage of one damage type and add that as another damage type.

That's quite possibly a lot more detail than you needed, but I wanted to make sure you had all the information. So to directly answer your question: yes, in your case, they are interchangeable. Stacking any relevant source of increaseddamage is fine because they're all added together.

POE : Mantra of Flames, Brutus LS


OK OK
BLS - stack str
MoF - stack buff

Heralds, all Golems Buff
OK, Primordial Chain, but only GOLEMS as minion.

so, ELEMENTALIST, or, Scion?
Elementalist for that sweet 25% herald mana cost redux

BUFF LIST:
damn scratch that golem, we need Guardian/AG

AG - Leer Cast
AG - Dying BReath
AG - Victario's Flight

Flame Golem
Stone Golem
Chaos Golem

Herald of Purity
Herald of Thunder
Herald of Ash
Herald of Ice

Clarity
Discipline

(if works as buff)
Mastermind of Discord:
HoT
HoI
HoA
Pendulum of Destruction

Consecrated Ground from CP skill

ok later. got some good info need to cnp

Saturday, December 22, 2018

POE : Disintegrator Related. Physical Dmg Redux

Physical damage reduction:
  • Endurance charges [up to 44% with this staff] (12% base + 12% notables + 4% Juggernaut + 4% corrupted belt implicit + 8% Kaom's Way + 4% Death's Door)
  • Basalt flask [15%] with Alchemist's prefix [+3.75%], Pathfinder [up to +3.75%], Conqueror's Efficiency [+1.2%], Alchemist passive wheel [+3.9%], and Elder belt prefix [up to +1.5%]
  • Help Oak [2%]
  • Soul of Steel notable [4%]
  • Pantheon powers: Lunaris [up to 8%], Solaris [6%], Tukohama [up to 8%], Gruthkul [up to 5%]
  • Ascendancy passives: Guardian [1% per aura], Necromancer [1% per zombie], Ascendant [4% from Necromancer]
  • Level 22 Summon Chaos Golem [5%] with helm enchant [+5%] and Primordial Eminence jewels [+1.5% each]
  • STR-based body armour suffix [up to 4%]
  • Elder shield suffix [up to 5%] (can't use with staff)
  • Essence of Horror belt mod [5%]
  • Longtooth Talisman [up to 6%] or Eyes of the Greatwolf [up to 12%]
  • The Red Trail [10%]
  • Watcher's Eye Determination mod [up to 8%]
  • The new Gorgon's Gaze helmet [5%]
Reduced damage taken:
  • Leo bench mod [5%] (can't apply to unique weapons)
  • Pantheon powers: Arakaali [5%], Ralakesh [25%]
  • Ascendancy passives: Gladiator [10%], Assassin [10%], Trickster [8%], Champion [6%], Berserker [6%], Ascendant [5% from Champion]
Less damage taken:
  • Arctic Armour [13% at level 20] (only applies to hits)
  • Storm Barrier [13% at level 20] (only applies to hits)
  • Kintsugi [20%, but only if you haven't been hit recently, so quite impractical]
Damage is taken from Mana before Life:
  • Mind over Matter [30%]
  • Hierophant [10%]
  • Cloak of Defiance or Shaper body armour prefix [up to 10%]
  • The Aylardex [up to 9% with this staff] (3% base + 3% notables + 1% Ascendancy + 1% corrupted staff implicit + 1% amulet itself)
  • Watcher's Eye Clarity mod [up to 10%]
  • Corrupted helmet implicit [up to 5%]
Now, obviously, you can't use all or even most of these things at once, but clearly you have options. The list is probably far from exhaustive as well. Feel free to let me know what I've missed.

Tuesday, September 25, 2018

POE : summoner again - Guardian


Templar Guardian
Soulwrest
Scold
Doedre?

Herald of Purity

Volatile Dead
Unearth

Unearth + GMP + Echo =
cwdt+ VD
cwdt + flesh offering
cwdt + inc duration - srs - blade vortex

Zombies + AG + Stone Golem + Min Life
cwdt+ skellies

Spectres - Min Dmg

herald of agony?

Souldwrest - Phantasm - Min Dmg - GMP - Unearth - Echo - Purity/Spectre/Ctrl Dest

Purity - Zombie - Golem - Min Dmg

CWDT 10 - Inc Duration - SRS - BV -
CWDT 15 - Skellie - VD - Flesh Off

cwdt - explosion - cremation - bladefall - curse

checklist :
minion:
zombie ok
AG
AW
SRS ok
Skellies ok
Golem ok
Sentinel ok
Phantasm ok
Spectres ok

Monday, July 16, 2018

POE : new Necronominion - sploding

CONCEPT - Skellies POP, Zombies FART, Minions FIGHT

Earendel
Maligaro's Lens
Heartbound x2
Sidhebreath
Bones of Ullr
(Gluttony)

Necro Aegis
MoM
EB
MI
EE

 Jewel - From Dust, Violent Dead, Soul's Wick,


CWDT - Raise Zombs - Skellies - Spectres - Minion Life - Minion Damage ___CHEST-OK
Cyclone - (LGOH) - CoH - (Ele Weakness) - Flammability___GLOVES-OK
CWDT (max-2) - Convocation - Firestorm Dark Pact/Desecrate - Summon Skellies___HELMET-OK
Stone Golem - Animated Guardian - Fortify - Minion Res___BOOTS-OK

Maligaro - Spectres - Minion Damage - Minion Speed
Maligaro - cwdt -
Earendel - Vitality - Discipline/Clarity

OR GLUTTONY BELT: NO ES THOUGH

LIFE/MANA VERSION (GLUTTONY)

Saturday, June 30, 2018

POE : Mjolner again

 looks like I truly like Mjolner.
really\
or maybe I just really like Arc
or Chain Lightning

OK lets do it again, and again.

Item List:

Mjolner x  2
Scold Briddle
Doedre Malevolence
Romira Banquet
6Link Chest/Tabula
Boots - free choice
Belt - free
Amulet - free
Ring2 - free

Mj1 - Arc - Shock Nova - Discharge (with Romira)
Mj2 - Arc - Shock Nova - Ball Lightning

CWDT x - Ele Weakness -- Clarity -- Discipline

CHEST - cwdt x - GMP/Volley - Fireball - Arctic Breath - Unearth - Ball Lightning Frostbolt
HELMET - cwdt x - Volatile Dead - Vortex - Cold Snap
BOOTS - cwdt x - Firestorm - Ice Nova - Ele Weakness
GLOVES - CYCLONE - Golem - Clarity - Discipline

Wednesday, June 20, 2018

POE : still trying TRIGGER build



Helmet : Scold's BridleCWDT (10) - Desecrate - Spirit Offerings - Warlord's Mark^OK R-G-B-R OK this will be BOOTS.


CHEST : Cyclone - COMK - SRS - Blade Vortex - Phantasm - AWG - R - B - G - B - G ------ 1R 2B 3G^OK 6-Link


Gloves : Doedre's MalevolenceCWDT max - Skeleton - Dark Pact - Convocation

or CWDT - Skellies - Convo --- Clarity / Bladefall / Cold Snap^OK

Boots : Life/Res/Move Speed or Atziri'sCWDT (max) - Firestorm - Vortex - Bladefall/Cold Snap^OK R-B-B-G hmm lets try on Scold's ok got it


Chest : Hyrri's or 6LinkCWDT max - Firestorm - Zombie -  Stone Golem - [Vitality - Discipline]
1Hand : Scourge 1Cyclone - LGOH/Fortify - Summon PhantasmZombie - Stone Golem - AG^OK


1Hand : MjolnerArc - Shock Nova - Ball Lightning^OKUnset ring : Animated Guardian

OK Fuk it, COMK not working!

Friday, June 15, 2018

POE : Necro MoM EB RT Scold Doedre Scourge Mjolner



Helmet : Scold's Bridle
CWDT (10) - Desecrate - Spirit Offerings - Warlord's Mark

Gloves : Doedre's Malevolence
CWDT max - Skeleton - Dark Pact - Convocation

Boots : Life/Res/Move Speed or Atziri's
CWDT (max) - Arc - Vortex - Bladefall

Chest : Hyrri's or 6Link
CWDT max - Firestorm - Zombie -  Stone Golem - [Vitality - Discipline]

1Hand : Scourge 1
Cyclone - LGOH/Fortify - Summon Phantasm

1hand : Mjolner
Arc - Shock Nova - Ball Lightning

Unset ring : Animated Guardian




Wednesday, June 13, 2018

POE : CWDT Try Again ver.X

OK lets try to arrange SLOTS :
Helmet - CWDT 16 - Skeleton 18 - Dark Pact 18 - Spell Echo 20
The Scourge - CWDT 16 - Desecrate 18 - Spell Cascade 20
Maligaro - CWDT 1 - Spirit Offering 8 - SRS 10
CHEST - CWDT - Bodyswap - Lightning Warp - Blade Vortex
CHEST - Clarity - Discipline
Gloves - CWDT 20 - Skel 20 - Echo 20 - DP 20
Boots - CWDT 20 - Volatile Dead 20 - Deto Dead 20 - BladeFall 20


Helmet : Scold's Bridle
CWDT (max-1) - GMP - Unearth - Ethereal Knives

Gloves : Doedre's Malevolence
CWDT max - Spirit Offering - Skeleton - Dark Pact

Boots : Life/Res/Move Speed or Atziri's
CWDT (max-2) - Arc - Blade Vortex Warlord's Mark - Bladefall

Chest : Hyrri's or 6Link
CWDT max - Volatile Dead - Blade Vortex Arc - Bladefall - [Convocation/Arc] - [Zombie]

1Hand : Scourge 1
Cyclone - LGOH/Fortify - Summon Phantasm

1hand : Scourge 2
Clarity/Vitality - Discipline - Stone Golem

Unset ring : Animated Guardian



Saturday, June 9, 2018

POE : Necro - Doedre Scold Scourge


Scourge
Scold
Doedre
A MUST - Watcher's Eye   : ES gain / Discipline + Life gain / Vitality
can utilize Spirit Offering to recover ES
can use Armor/ES gear, compared to Gluttony

OK, this version is more flexible, I could say it is the best so far.
BUT, need that freaking Watcher's Eye.


High Life, High ES
pretty high damage too

SO, for Incursion, I will try with Gluttony, and save enough money for the Abyss Jewel





POE : Necro Gluttony



Gluttony - No Armor, No ES
Poacher's Mark
ALL PHYSICALS



Monday, June 4, 2018

Patient Reaper Glutton


Cyclone - Fortify - LGOH -

CWDT - [[[Blade Vortex - EK - BladeFall - Unearth]]]

CWDT -  Immortal Call - Inc Duration

Clarity - Vitality - Stone Golem

CWDT - Unearth - LMP - EK
CWDT - Blade Vortex - BladeFall - Ctrl Dest - [Vile Toxin]
Cyclone - Fortify - LGOH - MPD - Maim - Ruthless
CWDT - Volatile Dead - Detonate Dead - Combustion / Vortex / Another Curse


Thursday, May 31, 2018

Necro Heartbound Loop again


try to get this
Watcher's Eye
Prismatic Jewel
Limited to1
Item Level: 84
5% increased maximum Energy Shield
4% increased maximum Life
6% increased maximum Mana
+28 Energy Shield gained for each Enemy Hit while affected by Discipline
+24 Life gained for each Enemy Hit while affected by Vitality

and spec MoM and Eldritch Battery




[[[RZombies - Min Dmg - MPD - MultiS]]]

Head -- CWDT 1 - SRS - Warp L - Desecrate
Gloves -- CWDT  20 - Vuln - Poachers - Spirit Offering 
Boots -- CWDT 20 - Animate Weapon  - Skeleton - SRS - [[[Zombies - Min Dmg]]]
Chest -- CWDT 20 - Dark Pact - Blade Vortex - Convocation 

1h -- Aura - Vitality, Discipline, Stone Golem
1h -- AG - Specter - Fortify

++++++++++++++++++++

Manual version.
Scourge - Gluttony -

1h - AG - Stone G - Clarity / Leap Slam / Warp
1h - CWDT x - Desecrate - Vulnerability/

Gloves - CWDT 20 - Skeleton - Convo - Dark Pact
Chest - CWDT 20 - AW - SRS - Phantasm - Blade Vortex - Inc Duration
Head - CWDT 20 - Zombie - Bladefall - Spirit Offering
Boots - Cyclone --[Fortify] - LGOH - MPD - Maim/Vile Toxins

++++++++++++++++++++++++++

Manual Scourge Scold Doedre

1h - AG - Stone G - Clarity / Leap Slam / Warp
1h - CWDT x - Desecrate -

Gloves - CWDT 20 - Skeleton - Dark Pact - Convo
Chest - CWDT 20 - AW - SRS - Phantasm - Blade Vortex - Inc Duration
Head - CWDT 20 -  Spirit Offering - Zombie - Bladefall
Boots - Cyclone --[Fortify] - LGOH - MPD - Maim/Vile Toxins

nevermind, lets stick to Gluttony.
ah but Spirit Offerings....regen ES!